Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Hug or Pass [TOWER]

Hug or Pass [TOWER]

A Roblox experience owned by HONEY STUDIOOOOOS.

Social & hangoutENsocial deductionparty gametower

Description (written by the developer; not a statement by this register)

The Classic Game: Hug or Pass! Dive into the fun as either the Hugger or one of the Contenders! As the Hugger, you decide – will you "Hug" or "pass" on a contender? As a Contender, it’s your moment to shine! Convince the Hugger why they should "Hug" you, or get ready for a "pass!" ❓ Will you get an epic hug or be passed by? Report bugs in our community server below! ⭐️👍 Love the game? Give it a like and favorite!

Last updated by the developer 19 Aug 2026, 16:40 UTC.

34
playing (measured 23 Aug 2026, 03:45 UTC)
26,275
lifetime visits
92%
liked (118 👍 / 10 👎)
2,213
favourites (84.2 per 1k visits)
18 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 03:4534first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack!
249 R$
x2 Luck!
149 R$
Random Outfits!
49 R$
x2 Cash!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome14,807 · 100.0% win
First Like! · other9,989 · 100.0% win
Become Picker! · other5,905 · 80.1% win
Fashionista! · other4,034 · 66.4% win
10 Likes! · other752 · 12.2% win
100 Likes! · other2 · 0.10% win
1000 Likes! · other0 · 0.00% win
500 Likes! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.