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Steal a Squishy

Steal a Squishy

A Roblox experience owned by Squish Squish Squish Squish.

TycoonENcollectingtycoonpet simulation

Description (written by the developer; not a statement by this register)

🧸 Welcome to Steal a Squishy! How to Play: 🧸 Steal squishies ✨ Collect rare squishies 💰 Earn money from your squishies ⬆️ Upgrade your base 🏃 Train to gain Speed 🌈 Discover rarer squishies, sizes, and mutations! 🎮 Supports Desktop, Console, Mobile, and Tablet players

Last updated by the developer 28 Aug 2026, 21:39 UTC.

24
playing (measured 31 Aug 2026, 21:15 UTC)
100,616
lifetime visits
91%
liked (726 👍 / 69 👎)
998
favourites (9.9 per 1k visits)
18 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 21:1524first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Grow Speed
379 R$
2x Money
319 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 12 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.531 August 2026 — 90 % liked10 September 2026 — 91 % liked20 September 2026 — 91 % liked30 September 2026 — 91 % liked10 October 2026 — 91 % liked20 October 2026 — 91 % liked31 August 202620 October 2026
6 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 21:1791no change
10 Oct 2026, 21:1691no change
30 Sept 2026, 21:1691no change
20 Sept 2026, 21:1591no change
10 Sept 2026, 21:1591+1
31 Aug 2026, 21:1590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.