Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[UPDATE πŸ’΅] Verity Keyboard Escape!

[UPDATE πŸ’΅] Verity Keyboard Escape!

A Roblox experience owned by BombosMad's Group.

HorrorENhorrorcart rideescape

Description (written by the developer; not a statement by this register)

Ride through a strange world filled with twists, traps, creepy surprises, and one final goal: ESCAPE VERITY! ⭐ What you'll find: πŸ’΅Shop Update! ✨ 🎒 Fast-paced cart ride 😨 Horror-inspired moments πŸ’₯ explosions, jumpscares, and secrets πŸ† Get to the end to win πŸ‘₯ Play solo or with friends 2 Player or with couple Can you survive the ride and make it to the end, or will Verity catch you first? πŸ‘ Leave a Like and ⭐ Favorite if you enjoyed! πŸ”” New updates, new endings, and more chaos coming soon!

Last updated by the developer 22 Aug 2026, 20:36 UTC.

0
playing (measured 1 Sept 2026, 13:46 UTC)
8,595
lifetime visits
54%
liked (13 πŸ‘ / 11 πŸ‘Ž)
39
favourites (4.5 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 13:462first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin
99 R$
Deluxe Rainbow Magic Carpet
80 R$
Speed Coil
5 R$
Gravity Coil
5 R$
Sword
5 R$
Hyperlaser Gun
5 R$
Hyper Boombox
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! Β· welcome7,001 Β· 100.0% win
You Win! Β· progression1,340 Β· 74.6% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.