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[💧] +1 Fill Water Escape

[💧] +1 Fill Water Escape

A Roblox experience owned by Consume Water.

SimulatorENclickerobstacle courseprogression

Description (written by the developer; not a statement by this register)

💧 Welcome to +1 Fill Water Escape! 🚰 Every click gives you +1 WATER! 🌊 Fill the pit and make your way across! 🏊 Swim across the water and reach the other side! 🗺️ Fill bigger pits and unlock new areas! ⚡ Unlock powerful upgrades and fill faster! 👑 Collect Wins and become the ULTIMATE Water Master! 💦 Fill massive pits and swim farther! 🚀 Unlock OP upgrades and become faster! 🏆 Complete challenging pits and master them all! 📱 Supports ALL Devices!

Last updated by the developer 27 Aug 2026, 17:30 UTC.

21
playing (measured 28 Aug 2026, 05:22 UTC)
8,816
lifetime visits
94%
liked (7,877 👍 / 480 👎)
14,521
favourites (1647.1 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 05:2220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Toxic Zone
399 R$
Hacker Bucket
250 R$
Amethyst Zone
199 R$
x2 Wins
49 R$
Auto Clicker
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 23 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

889591.528 August 2026 — 88 % liked7 September 2026 — 94 % liked17 September 2026 — 95 % liked27 September 2026 — 94 % liked7 October 2026 — 94 % liked17 October 2026 — 94 % liked9428 August 202617 October 2026
6 measurements spanning 50 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 05:3094no change
7 Oct 2026, 05:3094no change
27 Sept 2026, 05:2394-1
17 Sept 2026, 05:2395+1
7 Sept 2026, 05:2394+6
28 Aug 2026, 05:2288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.