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[UPD 2!] +1 Power Anime EVOLUTION! πŸ”₯

[UPD 2!] +1 Power Anime EVOLUTION! πŸ”₯

A Roblox experience owned by Dino's Community & Game.

SimulatorENDragon BallClickerEvolution

Description (written by the developer; not a statement by this register)

+1 Power Anime EVOLUTION! πŸ”₯ πŸ₯‹ CLICK to gain POWER and EVOLVE through 170 LEGENDARY FORMS! ⚑ πŸ”₯ Kaioken β†’ Super Saiyan β†’ ULTRA INSTINCT β†’ ...BEYOND?! 🎲 Every evolve can MUTATE: Golden, Rainbow or GLITCHED = x3 POWER! πŸ’₯ Press Q to fire your form's signature attack β€” Kamehameha, Spirit Bomb & more! ☁️ Ride the FLYING NIMBUS (Starter Pack) πŸ” REBIRTH for permanent multipliers + secret upgrades 🎁 Daily rewards, Season Pass, Ki Crates, Potions, SERVER LUCK events! 🎟️ CODES (redeem in Settings): TIMEFRACTURE β€” +30 min Power VOIDCROWN β€” x2 Luck for 15 min GENESISFLAME β€” x2 Power for 10 min REALITYRIFT β€” +2 Ki Crates UNBOUND β€” +60 min Power ⭐ LIKE + FAVORITE for new codes every update! πŸ‘‘ Can you unlock the FINAL FORM? Tags:clicker, simulator, anime, dragon ball, power, evolution, training

Last updated by the developer 26 Aug 2026, 12:42 UTC.

0
playing (measured 7 Sept 2026, 18:51 UTC)
16,047
lifetime visits
53%
liked (21 πŸ‘ / 19 πŸ‘Ž)
93
favourites (5.8 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 18:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Infinity Pet equip
999 R$
Auto click
199 R$
Premium Pass
199 R$
X2 Luck
149 R$
X2 Power
99 R$
V.I.P
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

538669.57 September 2026 β€” 86 % liked17 October 2026 β€” 53 % liked7 September 202617 October 2026
2 measurements spanning 40 days, net -33. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 48–91 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 18:5253-33
7 Sept 2026, 18:5186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.