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AvatarVaultUGC

AvatarVaultUGC

A Roblox experience owned by 23UGC.

RoleplayENavatar customizationoutfit catalogUGC showcase

Description (written by the developer; not a statement by this register)

👋 Welcome to AvatarVaultUGC! ✨ Discover stylish avatars, trendy outfits, and unique avatar creations all in one place! 💖 Enjoying the game? Be sure to like ⭐ and favorite 💗 to support future updates and new outfit collections! ⚠️ Disclaimer: This experience is made for the Roblox community and follows Roblox Terms of Service and Community Standards. Please read all game and purchase descriptions carefully. 💻 Tags: avatarideas richgirloutfits outfitloader boyoutfits AvatarUGC cheapoutfit avatargame catalogoutfits fits OutfitUGC avatarshop richpickme outfits robloxoutfits AvatarStoreUGC outfitideas pickmefits girloutfit ugcoutfits avatars outfitgame cheapoutfits avatarroblox trendyoutfits richgirl catalogavatarcreator outfitroblox matchingoutfits aestheticoutfits AvatarStore outfitshop y2koutfits robloxavatar ugcavatar avatarcreator catalogavatar outfitinspo

Last updated by the developer 13 Sept 2026, 13:51 UTC.

1
playing (measured 16 Sept 2026, 04:30 UTC)
8,560
lifetime visits
83%
liked (8,138 👍 / 1,693 👎)
81,336
favourites (9501.9 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Sept 2026, 04:302first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
79 R$
Fusion Coil
49 R$
Speed Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome280,669 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828583.516 September 2026 — 82 % liked26 September 2026 — 85 % liked6 October 2026 — 85 % liked16 October 2026 — 83 % liked26 October 2026 — 83 % liked8316 September 202626 October 2026
5 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 04:3383no change
16 Oct 2026, 04:3283-2
6 Oct 2026, 04:3285no change
26 Sept 2026, 04:3185+3
16 Sept 2026, 04:3182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.