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GEARS - [BETA]

GEARS - [BETA]

A Roblox experience owned by Epsilon Archives.

RacingENfantasyrpgcrafting

Description (written by the developer; not a statement by this register)

[RELEASE] GEARS Embark on an adventure through a vast fantasy world inspired by the classic RPG experience, slay mobs, gain loot, collect gears. - Explore 12 unique dungeons, each filled with new enemies, bosses, resources, and secrets. - Craft powerful weapons and armor using materials dropped by monsters. - Unlock the Engineer, level up to 700, and become stronger as you upgrade new skills and unlock gears. - Defeat challenging bosses for rare loot and craft legendary equipment. - Collect hundreds of items, craft & enchant, and progress through increasingly dangerous regions with friends or solo. Features: Max Level: 700 12 Unique Maps Engineer Class Crafting System Raid Boss Solo Or Co-Op Party Progression Codes: RELEASE, GEARS, BOOST1, BOOST2 👍 Leave a Like if you enjoy the game, ❤️ Favorite the game to support future updates, 🔔 Follow for new worlds, classes, bosses, and events! [Group Members Gain 15% More Gold & EXP] [Join The Group & Like The Game to Redeem Codes]

Last updated by the developer 29 Aug 2026, 00:45 UTC.

0
playing (measured 8 Sept 2026, 22:31 UTC)
2,500
lifetime visits
50%
liked (23 👍 / 23 👎)
62
favourites (24.8 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 22:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent 2x Luck
949 R$
Permanent 2x EXP
899 R$
Permanent 2x Gold
899 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

495049.58 September 2026 — 49 % liked18 September 2026 — 49 % liked28 September 2026 — 50 % liked8 September 202628 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 22:3350+1
18 Sept 2026, 22:3249no change
8 Sept 2026, 22:3249first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.