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[NEW] +1 Jump Higher ASMR

[NEW] +1 Jump Higher ASMR

A Roblox experience owned by ASMR Squishy Studio.

SimulatorENASMRSquishyJump Simulator

Description (written by the developer; not a statement by this register)

🧸 Welcome to +1 Jump Higher ASMR ⬆️ Level up to jump higher 🤸 Bounce on trampolines to gain XP 🧱 Climb over taller and taller walls 🍬 Jump across satisfying ASMR Squishies ⚡ Upgrade your jump and reach insane heights 🏆 Become the HIGHEST jumper on the server! 🎧 Squishy ASMR vibes included ✨ 🎁 Join ASMR Squishy Studio for a FREE REWARD 👍 LIKE & FAVORITE for more updates! Tags: ASMR, Squishy, Jump, Climb, Trampoline, Obby, Simulator, High, Cute, Satisfying

Last updated by the developer 2 Sept 2026, 17:37 UTC.

4
playing (measured 2 Sept 2026, 20:36 UTC)
12,591
lifetime visits
85%
liked (1,161 👍 / 198 👎)
117,162
favourites (9305.2 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 20:3614first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Trail
699 R$
Holo Trail
399 R$
Rainbow Aura
369 R$
Emerald Aura
339 R$
Golden Aura
299 R$
Rubin Aura
279 R$
Gold Trail
249 R$
Diamond Aura
249 R$
Galaxy Aura
219 R$
Lava Aura
199 R$
Toxic Aura
179 R$
Water Aura
159 R$
Zebra Aura
139 R$
Lucky Trail
125 R$
Candy Aura
119 R$
Lime Aura
99 R$
Red Aura
69 R$
Light Trail
59 R$
Purple Aura
49 R$
Orange Trail
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 2 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8288852 September 2026 — 88 % liked12 September 2026 — 82 % liked22 September 2026 — 86 % liked2 October 2026 — 86 % liked12 October 2026 — 85 % liked2 September 202612 October 2026
5 measurements spanning 40 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 20:4785-1
2 Oct 2026, 20:4686no change
22 Sept 2026, 20:4586+4
12 Sept 2026, 20:3882-6
2 Sept 2026, 20:3888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.