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💥 Blow Up The City

💥 Blow Up The City

A Roblox experience owned by Airstrike Industries.

Blow Up The City is a Roblox experience created on 2026-08-19. It currently has 577 players and 1,112,720 lifetime visits. The game holds a 82% like percentage and 2,877 favorites. No specific genre is listed.

Description (written by the developer; not a statement by this register)

Blow buildings up, earn money and buy powerful airstrikes! 💥 🔔UPDATE 1.5: Nuke ☢️ 8 new buildings + 2 bridges 🏙️🌉 Working train🚆 Improved crater scorching🔥 Tornado 🌪️ Earthquake ⚠️ Attack Heli 🚁 More cash per strike 💵 Want to play with just your friends? Create a free private server! 👥 The game is in early testing, so please report any bugs or glitches you find. ⚠️

Last updated by the developer 12 Sept 2026, 21:56 UTC.

5,004
playing (measured 13 Sept 2026, 01:50 UTC)
5,266,732
lifetime visits
81%
liked (3,349 👍 / 762 👎)
2,877
favourites (0.5 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4329,3534,892.55,0047 September 202613 September 2026
143 measurements spanning 6 days, net +4,412. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 143
Measured (UTC)PlayersChange
13 Sept 2026, 01:505,004-211
13 Sept 2026, 00:505,215-2,350
12 Sept 2026, 23:507,565+650
12 Sept 2026, 22:506,915+48
12 Sept 2026, 21:506,867-555
12 Sept 2026, 20:507,422-554
12 Sept 2026, 19:507,976-758
12 Sept 2026, 18:508,734-260
12 Sept 2026, 17:508,994+818
12 Sept 2026, 16:508,176-725
12 Sept 2026, 15:508,901-452
12 Sept 2026, 14:509,353+2,001
12 Sept 2026, 13:507,352+905
12 Sept 2026, 12:506,447+598
12 Sept 2026, 11:505,849+491
12 Sept 2026, 10:505,358+304
12 Sept 2026, 09:505,054+88
12 Sept 2026, 08:504,966+42
12 Sept 2026, 07:504,924+107
12 Sept 2026, 06:504,817first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#12 Up & coming#69 Top trending

Growth

102417129 September 202613 September 2026
99 measurements spanning 4 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 8–26 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 99
Measured (UTC)Rank on Up & comingChange
13 Sept 2026, 02:2512no change
13 Sept 2026, 01:2512no change
13 Sept 2026, 00:2512no change
12 Sept 2026, 23:2512+1
12 Sept 2026, 22:2511no change
12 Sept 2026, 21:2511no change
12 Sept 2026, 20:2511no change
12 Sept 2026, 19:2511no change
12 Sept 2026, 18:2511no change
12 Sept 2026, 17:2511no change
12 Sept 2026, 16:2511+1
12 Sept 2026, 15:2510no change
12 Sept 2026, 14:2510no change
12 Sept 2026, 13:2510no change
12 Sept 2026, 12:2510no change
12 Sept 2026, 11:2510no change
12 Sept 2026, 10:2510no change
12 Sept 2026, 09:2510no change
12 Sept 2026, 08:2510no change
12 Sept 2026, 07:2510first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Unlimited Cash
320 R$
ICBM
199 R$
AC-130
149 R$
X2 Cash
99 R$
Unlimited NPCs
94 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 7 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8082817 September 202613 September 2026
143 measurements spanning 6 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 143
Measured (UTC)% likedChange
13 Sept 2026, 01:5081no change
13 Sept 2026, 00:5081no change
12 Sept 2026, 23:5081no change
12 Sept 2026, 22:5081no change
12 Sept 2026, 21:5081no change
12 Sept 2026, 20:5081no change
12 Sept 2026, 19:5081no change
12 Sept 2026, 18:5081no change
12 Sept 2026, 17:5081no change
12 Sept 2026, 16:5081no change
12 Sept 2026, 15:5081+1
12 Sept 2026, 14:5080no change
12 Sept 2026, 13:5080no change
12 Sept 2026, 12:5080no change
12 Sept 2026, 11:5080no change
12 Sept 2026, 10:5080no change
12 Sept 2026, 09:5080no change
12 Sept 2026, 08:5080no change
12 Sept 2026, 07:5080no change
12 Sept 2026, 06:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.