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steal time from pixel

steal time from pixel

A Roblox experience owned by STEAL TIME FROM PEOPL.

Last updated by the developer 20 Aug 2026, 21:38 UTC.

0
playing (measured 21 Aug 2026, 07:07 UTC)
631
lifetime visits
36%
liked (18 👍 / 32 👎)
20
favourites (31.7 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 07:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

13k khing
13,000 R$
Owner
7,000 R$
luckyblockrool
4,500 R$
2spylex
3,500 R$
3000
3,000 R$
2000
2,000 R$
2000
2,000 R$
1.5k
1,500 R$
1000
1,000 R$
953
953 R$
Jasiel
600 R$
Vinq
500 R$
500
500 R$
Lorenzo
300 R$
Zynice
300 R$
Unban
300 R$
VIP
250 R$
mato
150 R$
dual sword
100 R$
instante tp
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

zynice · other9 · 0.00% win
adminhamer · other9 · 0.00% win
vinq · other9 · 0.00% win
icescythe · other7 · 0.00% win
anticupid · other6 · 0.00% win
BLUETUNDRA · other6 · 0.00% win
pink bolt · other5 · 0.00% win
icestaff · other5 · 0.00% win
bolt · other4 · 0.00% win
blood katana · collection4 · 0.00% win
red turkey · other4 · 0.00% win
jasiel · other4 · 0.00% win
firework · other3 · 0.00% win
permafrost · other3 · 0.00% win
thirdlight · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

253630.521 August 2026 — 25 % liked31 August 2026 — 36 % liked10 September 2026 — 35 % liked20 September 2026 — 34 % liked30 September 2026 — 36 % liked21 August 202630 September 2026
5 measurements spanning 40 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–38 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 07:5136+2
20 Sept 2026, 07:0834-1
10 Sept 2026, 07:0835-1
31 Aug 2026, 07:0836+11
21 Aug 2026, 07:0725first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.