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[W2]+1 Clone Per Swing

[W2]+1 Clone Per Swing

A Roblox experience owned by Claw world.

Description (written by the developer; not a statement by this register)

⛏️ Swing your pickaxe, Level Up ,Spawn a clone. Mine Together. 🔁 Rebirth to reset and come back stronger with permanent boosts 💎 Collect and upgrade rare pickaxes and trails 🏆 Climb the Wins, Level, and Rebirth leaderboards ⚡ Train at XP blocks to level up fast — unlock the legendary Emerald & Netherite trainers for massive power 🎉 Invite friends and mine together! Made by overdrive❤️ tags: #Mining #Swing #+1 escape #Fun

Last updated by the developer 12 Sept 2026, 03:53 UTC.

0
playing (measured 12 Sept 2026, 15:04 UTC)
384
lifetime visits
79%
liked (19 👍 / 5 👎)
33
favourites (85.9 per 1k visits)
21 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Netherite Block
199 R$
Netherite Block
199 R$
4X Wins
199 R$
2X Damage
79 R$
Emerald Block
79 R$
2X Wins
39 R$
2X Speed
19 R$
Starter Pack!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

778078.513 September 2026 — 77 % liked23 September 2026 — 80 % liked3 October 2026 — 79 % liked7913 September 20263 October 2026
3 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 08:5279-1
23 Sept 2026, 08:5180+3
13 Sept 2026, 08:4977first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.