My Hotdog Stand 🌭
A Roblox experience owned by Hotdog Incorp..
TycoonENtycooncookingbusiness simulation
Description (written by the developer; not a statement by this register)
🌭 Start out as a worker, making and serving hotdogs by hand at a small stand. 💰 Earn money from customers and use it to upgrade your equipment and business. 🏗️ Expand your stand, unlock new areas, and build a bigger restaurant. 👨🍳 Hire employees to help with cooking, serving, and running your business. 📈 Grow your business, earn more money, and slowly move from a worker to a business owner. 👑 Keep expanding until you build your own hotdog empire and become the ultimate Hotdog CEO!
Last updated by the developer 3 Sept 2026, 23:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Sept 2026, 07:15 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 19 Sept 2026, 07:16 | 84 | -6 |
| 9 Sept 2026, 07:15 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.