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Chaos Cafe

Chaos Cafe

A Roblox experience owned by Chaos Cafe: Survivor.

SimulatorENcooking simulationtime managementchaos/physics

Description (written by the developer; not a statement by this register)

Chaos Cafe Welcome to the most chaotic roadside diner on the highway. Cook burgers, chop ingredients, clean the kitchen, serve angry customers, survive the night shift... and try not to burn the whole restaurant down. 🍔 Cook and build sandwiches 🔪 Physically chop ingredients 🔥 Fry food before it burns 📦 Order supplies and manage inventory 🧽 Clean up messes around the diner 🚕 Serve endless customers 💀 Survive the chaos Can you handle the night shift at Chaos Cafe?

Last updated by the developer 28 Aug 2026, 14:10 UTC.

2
playing (measured 10 Sept 2026, 11:19 UTC)
11,937
lifetime visits
37%
liked (7 👍 / 12 👎)
95
favourites (8.0 per 1k visits)
21 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 11:198first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Chaos Cafe · welcome13,330 · 0.00% win
First Day · welcome4,591 · 0.00% win
First Customer · progression615 · 0.00% win
Busy Cafe · progression5 · 0.00% win
Master Chef · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

293833.510 September 2026 — 38 % liked20 September 2026 — 29 % liked30 September 2026 — 37 % liked3710 September 202630 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–39 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 11:2037+8
20 Sept 2026, 11:2029-9
10 Sept 2026, 11:2038first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.