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[🔥NEW!] Art of War

[🔥NEW!] Art of War

A Roblox experience owned by Historical Stratagems.

SimulatorENGrand StrategyHistoricalRTS

Description (written by the developer; not a statement by this register)

Command a nation in 1750 and redraw the map. Build an economy, forge alliances, raise armies, and play as over 900+ different countries. [⚔️] Prepare your nation for war in the Napoleonic Era [🏛️] Build your districts to strengthen your economy [🤝] Work with allies to colonize the new world [🚶] Map Modes: /field to walk on map, /command to view top-down 🔜 UPCOMING UPDATE: RAISE THE BANNER Flags for nations and formables will be added in this update. Controls Left Click to select | Right Click to drag camera | WASD to pan camera Mobile: tap to select, tap to move. Group Link: https://www.roblox.com/games/101881400801704/Art-of-War-RTS Real Time RTS, Grand Strategy, Nations, War, Empire, Colonial

Last updated by the developer 25 Aug 2026, 00:12 UTC.

6
playing (measured 25 Aug 2026, 12:37 UTC)
1,853
lifetime visits
83%
liked (71 👍 / 15 👎)
230
favourites (124.1 per 1k visits)
21 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 12:375first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Colors Gamepass
240 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed Tutorial · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

839287.525 August 2026 — 92 % liked5 September 2026 — 86 % liked15 September 2026 — 83 % liked25 August 202615 September 2026
3 measurements spanning 20 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 00:3283-3
5 Sept 2026, 00:1686-6
25 Aug 2026, 21:3392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.