[BACK] BSS - Reworked
A Roblox experience owned by BSS - Reworked Community.
SimulatorENfangamebee swarm simulator1:1 remake
Description (written by the developer; not a statement by this register)
Welcome to BSS 1:1 - Reworked! This game is fangame of BSS (Bee swarm simulator) This game has almost NO bugs and listens to community suggestions. If you join the community server, you can get ur data back from BSS 1:1 if you show your rebirths and hive. All credits go to hk (hk_6) and Onett (creator of BSS)
Last updated by the developer 10 Sept 2026, 19:14 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Sept 2026, 19:50 | 13 | -1,481 |
| 10 Sept 2026, 18:50 | 1,494 | -35 |
| 10 Sept 2026, 17:50 | 1,529 | -82 |
| 10 Sept 2026, 16:50 | 1,611 | -2 |
| 10 Sept 2026, 15:50 | 1,613 | +44 |
| 10 Sept 2026, 14:50 | 1,569 | +70 |
| 10 Sept 2026, 13:50 | 1,499 | +34 |
| 10 Sept 2026, 12:50 | 1,465 | +159 |
| 10 Sept 2026, 11:50 | 1,306 | +75 |
| 10 Sept 2026, 10:50 | 1,231 | +103 |
| 10 Sept 2026, 09:50 | 1,128 | +34 |
| 10 Sept 2026, 08:50 | 1,094 | +57 |
| 10 Sept 2026, 07:50 | 1,037 | -51 |
| 10 Sept 2026, 06:50 | 1,088 | +64 |
| 10 Sept 2026, 05:50 | 1,024 | -26 |
| 10 Sept 2026, 04:50 | 1,050 | +11 |
| 10 Sept 2026, 03:50 | 1,039 | -113 |
| 10 Sept 2026, 02:50 | 1,152 | -66 |
| 10 Sept 2026, 01:50 | 1,218 | -20 |
| 10 Sept 2026, 00:50 | 1,238 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 01:20 | 90 | no change |
| 5 Oct 2026, 01:18 | 90 | no change |
| 25 Sept 2026, 01:18 | 90 | +1 |
| 15 Sept 2026, 01:18 | 89 | +1 |
| 10 Sept 2026, 19:50 | 88 | no change |
| 10 Sept 2026, 18:50 | 88 | no change |
| 10 Sept 2026, 17:50 | 88 | no change |
| 10 Sept 2026, 16:50 | 88 | no change |
| 10 Sept 2026, 15:50 | 88 | no change |
| 10 Sept 2026, 14:50 | 88 | no change |
| 10 Sept 2026, 13:50 | 88 | no change |
| 10 Sept 2026, 12:50 | 88 | no change |
| 10 Sept 2026, 11:50 | 88 | no change |
| 10 Sept 2026, 10:50 | 88 | no change |
| 10 Sept 2026, 09:50 | 88 | no change |
| 10 Sept 2026, 08:50 | 88 | no change |
| 10 Sept 2026, 07:50 | 88 | no change |
| 10 Sept 2026, 06:50 | 88 | no change |
| 10 Sept 2026, 05:50 | 88 | no change |
| 10 Sept 2026, 04:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.