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A Roblox experience owned by INFINITE SPEED!.

OtherENinfinite runnerendlesstreadmill

Description (written by the developer; not a statement by this register)

infinite treadmill for all!

Last updated by the developer 28 Oct 2026, 19:33 UTC.

1
playing (measured 4 Nov 2026, 00:00 UTC)
148,510
lifetime visits
85%
liked (159 👍 / 29 👎)
619
favourites (4.2 per 1k visits)
22 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

111631 August 2026 — 11 players4 November 2026 — 1 players31 August 20264 November 2026
2 measurements spanning 64 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Nov 2026, 00:001-10
31 Aug 2026, 15:0411first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tier 9
449 R$
GlitchAura
400 R$
FireAura
300 R$
Tier 8
299 R$
ElectricAura
256 R$
AdminAbuse Treadmill
249 R$
Tier 7
199 R$
WaterAura
158 R$
Tier 6
129 R$
Tier 5
79 R$
WindAura
76 R$
VoidTrail
60 R$
VIP Access
37 R$
GlowAura
30 R$
Wins x2
21 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 26 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

588571.531 August 2026 — 58 % liked10 September 2026 — 64 % liked20 September 2026 — 67 % liked30 September 2026 — 69 % liked10 October 2026 — 79 % liked20 October 2026 — 83 % liked30 October 2026 — 85 % liked31 August 202630 October 2026
7 measurements spanning 60 days, net +27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Oct 2026, 15:0685+2
20 Oct 2026, 15:0683+4
10 Oct 2026, 15:0679+10
30 Sept 2026, 15:0669+2
20 Sept 2026, 15:0567+3
10 Sept 2026, 15:0564+6
31 Aug 2026, 15:0558first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.