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[🔪] Knife Tag

[🔪] Knife Tag

A Roblox experience owned by Vaporized Games.

Description (written by the developer; not a statement by this register)

Knife Tag is a fast-paced Bomb Tag inspired game where one player gets the knife—and the bomb is ticking! 🔪 Tag another player before time runs out to pass on the knife. 🎯 Throw knives, dodge attacks, and slide away from danger. ⚡ Use powerful abilities to escape, chase, or turn the round around. 🪙 Earn coins, unlock skins and abilities, and collect rewards. 🔥 Build your win streak and prove you can survive the tag. Can you outplay everyone and survive? PLUS members get 10% more coins! Tags Bomb Tag, Knife, Action

Last updated by the developer 1 Sept 2026, 17:33 UTC.

0
playing (measured 12 Sept 2026, 03:03 UTC)
478
lifetime visits
57%
liked (4 👍 / 3 👎)
3
favourites (6.3 per 1k visits)
22 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 03:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
Supporter
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Knife Tag! · welcome83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

579274.512 September 2026 — 92 % liked2 October 2026 — 89 % liked22 October 2026 — 57 % liked12 September 202622 October 2026
3 measurements spanning 40 days, net -35. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 03:0657-32
2 Oct 2026, 03:0489-3
12 Sept 2026, 03:0492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.