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[UPD 3] Brainrot Farm 💸

[UPD 3] Brainrot Farm 💸

A Roblox experience owned by SkyStudioOfficial.

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Description (written by the developer; not a statement by this register)

Brainrot Farm ⚡🏭 Build your farm, collect Mini Brainrots, and turn them into cash! 📦 Collect and merge Brainrots ✨ Discover valuable mutations 💎 Earn Shards and purchase upgrades ⭐ Unlock permanent Special Brainrots 🎡 Spin the Wheel for cash, Shards, and rare rewards 💤 Earn cash while offline 🔄 Rebirth up to 12 times for permanent boosts 🏆 Compete on global leaderboards How powerful can your Brainrot Farm become? Active Codes 🎉 REXUPDATE — 1,000 Shards 💎 SPINUPDATE — 5 Free Spins 🎡 👍 Like and favorite for future updates and codes!

Last updated by the developer 14 Sept 2026, 03:59 UTC.

0
playing (measured 16 Sept 2026, 22:51 UTC)
40,320
lifetime visits
76%
liked (39 👍 / 12 👎)
1,717
favourites (42.6 per 1k visits)
22 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Sept 2026, 22:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Collect Mini Brainrots
89 R$
Auto Collect Cash
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome8,129 · 100.0% win
First Merge · other5,561 · 100.0% win
Getting Started · welcome5,554 · 100.0% win
Golden Find · collection4,100 · 100.0% win
A Fresh Start · welcome91 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

76787716 September 2026 — 77 % liked26 September 2026 — 78 % liked6 October 2026 — 76 % liked16 September 20266 October 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 22:5376-2
26 Sept 2026, 22:5278+1
16 Sept 2026, 22:5177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.