Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[TURK] Turkish Chill [VC]

[TURK] Turkish Chill [VC]

A Roblox experience owned by [North Productions].

Social & hangoutTRvoice chatsocial hangoutturkish community

Description (written by the developer; not a statement by this register)

All Rights reserved by the Group [North Productions]©, All Photographs of the game are in game, actual footage. ENGLISH; Hey you! 😀 Wouldn't it be nice to get into the game and have a little chat?? 😄 You can invite your friends too!! 😎 Some Commands : /korblox /headles ;re ;char me (Username) TÜRKÇE; Hey sen! 😀 Oyuna girip biraz sohbet etmek güzel olmaz mıydı?? 😄 Arkadaşlarınızı da davet edebilirsiniz!! 😎 Bazı Komutlar: /korblox /headless ;re Tags: Tanisma oyunu , Sohbet oyunu , Turk , Türk ,Sohbet , Dans , Radio , Radyo , Tanismak , Tanışma, Chat, RoChat, Roblox, Hangout, Hang out, Hanging, Friends, Friend, Game, Games,

Last updated by the developer 2 Sept 2026, 19:52 UTC.

0
playing (measured 12 Sept 2026, 18:45 UTC)
3,221
lifetime visits
70%
liked (14 👍 / 6 👎)
17
favourites (5.3 per 1k visits)
23 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bağış
100 R$
Uçan Halı
89 R$
Bağış
50 R$
Radyo
50 R$
Trail
49 R$
VIP
30 R$
Glowstick
29 R$
Bağış
10 R$
Bağış
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hoşgeldin! · welcome90 · 100.0% win
Secret? · secret0 · 0.00% win
Parkur Prosu! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.