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[PRE ALPHA] Pax Universalis

[PRE ALPHA] Pax Universalis

A Roblox experience owned by Pax Universalis Community.

SimulatorENgrand strategynation buildingeu4 inspired

Description (written by the developer; not a statement by this register)

GREETINGS Welcome to Pax Universalis a new Pre-Alpha Grand Strategy experience on Roblox! After months of hard work, the game is finally available to play! Build your nation, COLONIZE, expand your borders, forge alliances, wage wars, develop your provinces, and shape history. This is an indie project in Pre-Alpha, so bugs, unfinished features and major changes are expected. Please be patient and report any issues in our community! IMPORTANT This game is inspired by Europa Universalis IV, Europa Universalis V, and Universalis Remastered. I'm a huge fan of these games, so please consider playing and supporting the originals! This project is not affiliated with or endorsed by their respective developers. TIPS [WASD+Shift] Move the Camera [1–9] Open Country Tabs [Z] Deselect Troops [Q] Close Warnings Good luck, and shape your own history! #Europa , #Europe , #Pax , #Strategy , #Nations , #Conquest , #Eu4

Last updated by the developer 8 Sept 2026, 10:22 UTC.

0
playing (measured 9 Sept 2026, 07:00 UTC)
1,066
lifetime visits
92%
liked (58 👍 / 5 👎)
99
favourites (92.9 per 1k visits)
23 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 07:001first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation to Update
500 R$
British Troops
100 R$
Napoleonic Troops
100 R$
Donation to support the game
100 R$
Ancient Greek Troops
75 R$
Chinese Troops
75 R$
Mongol Troops
75 R$
Roman Troops
75 R$
Indian Troops
50 R$
Arab Troops
50 R$
Native American Troops
50 R$
East African Troops
50 R$
Donation to keep the game alive
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,743 · 100.0% win
Embraced Renaissance · collection748 · 79.2% win
Won a War! · progression242 · 23.2% win
Meet the Owner · social116 · 0.00% win
Colonization · progression102 · 7.7% win
Formed Mongol Empire · progression3 · 0.00% win
Formed Roman Empire · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

889591.59 September 2026 — 95 % liked19 September 2026 — 91 % liked29 September 2026 — 91 % liked9 October 2026 — 88 % liked19 October 2026 — 92 % liked929 September 202619 October 2026
5 measurements spanning 40 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 07:0292+4
9 Oct 2026, 07:0288-3
29 Sept 2026, 07:0191no change
19 Sept 2026, 07:0191-4
9 Sept 2026, 07:0095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.