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[๐Ÿ’ธUPD] Steal an Employee

[๐Ÿ’ธUPD] Steal an Employee

A Roblox experience owned by Build a Crew.

SimulatorENofficesteal-a-xbrainrot

Description (written by the developer; not a statement by this register)

๐Ÿ’ผ Welcome to Steal an Employee! ๐Ÿ’ผ How to Play: ๐Ÿƒ Sneak into companies and steal their employees ๐Ÿ˜ฑ Escape the boss before he catches you! ๐ŸŽ‰ Reveal your new hire โ€” is it a Legendary? ๐Ÿช‘ Seat employees at desks to earn cash ๐Ÿ“ˆ Upgrade desks and expand your office for more income โšก Buy speed and cars to run faster ๐ŸŒ™ New rare employees appear every night ๐Ÿ”จ Bonk other players to steal their employees ๐Ÿ’ฐ Collect offline earnings from your vault โœจ Hunt for Secret, Mythic, and Divine employees! ๐ŸŽฎ Supports Desktop, Console, Mobile, and Tablet players ๐Ÿ‘ Like and โญ Favorite for updates!

Last updated by the developer 5 Sept 2026, 14:24 UTC.

1
playing (measured 5 Sept 2026, 16:20 UTC)
1,541
lifetime visits
96%
liked (19,236 ๐Ÿ‘ / 698 ๐Ÿ‘Ž)
21,978
favourites (14262.2 per 1k visits)
24 August 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 16:203first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
399 R$
2x Money
199 R$
2x Training
49 R$
4x Speed
9 R$
2x Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

6896825 September 2026 โ€” 68 % liked15 September 2026 โ€” 95 % liked26 September 2026 โ€” 96 % liked6 October 2026 โ€” 96 % liked16 October 2026 โ€” 96 % liked26 October 2026 โ€” 96 % liked5 September 202626 October 2026
6 measurements spanning 50 days, net +28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 64โ€“100 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 00:4996no change
16 Oct 2026, 00:4596no change
6 Oct 2026, 00:3896no change
26 Sept 2026, 00:3796+1
15 Sept 2026, 22:5295+27
5 Sept 2026, 22:4868first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.