Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NEW] +1 Keys per second🗝️

[NEW] +1 Keys per second🗝️

A Roblox experience owned by 11 R$ Productions.

Clicker & idleENclickeridlepet collection

Description (written by the developer; not a statement by this register)

🔑 Welcome to +1 Keys Per Second! Gain Keys, unlock massive walls, and discover new worlds! Upgrade your multiplier, collect powerful pets, equip colorful trails, and rebirth to become even stronger! ✨ FEATURES: 🔑 Collect tons of Keys 🔒 Break through Lock Walls 🥚 Hatch and merge powerful Pets 🌈 Unlock Keys and Trails 🏆 Earn Wins and Rebirth 🎁 Claim Daily Rewards ⚡ Use the Auto Clicker and AFK Zones 🌎 Explore new themed areas How far can you unlock? 👍 LIKE the game and JOIN the group for a FREE Auto Clicker! ⭐ FAVORITE the game so you don’t miss new areas, pets, and updates!

Last updated by the developer 31 Aug 2026, 01:03 UTC.

14
playing (measured 31 Aug 2026, 16:30 UTC)
7,013
lifetime visits
87%
liked (169 👍 / 25 👎)
2,398
favourites (341.9 per 1k visits)
24 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 16:3016first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hyper Lucky
499 R$
+5 Pet Equip
249 R$
2x Damage
199 R$
Super Lucky
199 R$
Six Hatch
149 R$
2x Speed
149 R$
Instant Hatch
59 R$
Lucky
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secret Pet! · collection12,723 · 57.1% win
Tutorial Master! · progression10,725 · 28.6% win
Three-Star Pet! · collection278 · 0.00% win
Final Frontier! · progression228 · 0.00% win
#1 Champion! · progression11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 12 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

879490.531 August 2026 — 94 % liked10 September 2026 — 90 % liked20 September 2026 — 88 % liked10 October 2026 — 93 % liked20 October 2026 — 87 % liked31 August 202620 October 2026
5 measurements spanning 50 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 16:3387-6
10 Oct 2026, 16:3293+5
20 Sept 2026, 16:3288-2
10 Sept 2026, 16:3190-4
31 Aug 2026, 16:3194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.