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Overtime

Overtime

A Roblox experience owned by Chemist INC..

OtherEN

Description (written by the developer; not a statement by this register)

A truly wonderful experience

Last updated by the developer 25 Aug 2026, 05:41 UTC.

1
playing (measured 25 Aug 2026, 23:45 UTC)
287
lifetime visits
100%
liked (2 👍 / 0 👎)
2
favourites (7.0 per 1k visits)
24 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 23:451first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10026 August 2026 — 100 % liked6 September 2026 — 100 % liked26 August 20266 September 2026
2 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 04:05100no change
26 Aug 2026, 00:53100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.