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[🎁EARN] Roll For UGC

[🎁EARN] Roll For UGC

A Roblox experience owned by Rocket Rewards.

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Description (written by the developer; not a statement by this register)

🎁 Welcome to Roll for UGC! Roll for rewards, earn Credits, upgrade your setup, and work your way toward awesome UGC items! 🔥What can you do? 🎲 Roll to earn Credits 💰 Save Credits and spend them on available UGC items 👥 Play with friends and compare your progress Upgrade, roll faster, earn more Credits, and build the ultimate rolling setup. How many UGC rewards can you unlock? 👀 ⚠️ Disclaimer: All purchases, gamepasses, and perks provide in-game benefits only. UGC rewards are unlocked through gameplay using in-game Credits and may be subject to availability, stock limits, and eligibility requirements. This experience follows Roblox Community Standards and Marketplace Policies. #UGC #FreeUGC

Last updated by the developer 12 Sept 2026, 13:54 UTC.

0
playing (measured 15 Sept 2026, 09:16 UTC)
27,051
lifetime visits
86%
liked (93 👍 / 15 👎)
2,610
favourites (96.5 per 1k visits)
24 August 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Sept 2026, 09:162first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ROLL For UGC · other20,791 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.515 September 2026 — 87 % liked25 September 2026 — 86 % liked15 September 202625 September 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 09:1786-1
15 Sept 2026, 09:1687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.