[BETA] Monstram
A Roblox experience owned by Team 3™.
OtherENbetamonster huntsocial feedback
Description (written by the developer; not a statement by this register)
Here is the main question, shall we continue working on this game or make another more social like game for you! ? (Please reply on me or send a message on our group wall, your decision would shape our future!) Monstram - The Hunt For Monsters ------------------------------------------------------- Don't forget to leave us a like, it really means a lot to us! ! Shutdowns = New Updates ! Expect many bugs and glitches throughout game-play Also Any feedback would be appreciated, just write it on our group's wall or send it to some of our developers or even better use the new Feedback button in game A favorite a day, makes Team3 continue the dev! -- Credits: ady00ady - Coder UgurAnlar - Lobby/Map builder Team3_Join us today!
Last updated by the developer 9 Jun 2026, 15:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:39 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.