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Squid Game Uniflex Roleplay (πŸ¦‘πŸ’‚πŸ»)

Squid Game Uniflex Roleplay (πŸ¦‘πŸ’‚πŸ»)

A Roblox experience owned by Squid Game Uniflex.

RoleplayENSquid GameRoleplayBeta

Description (written by the developer; not a statement by this register)

Description coming soon... GAME IN BETA

Last updated by the developer 31 Aug 2026, 02:01 UTC.

0
playing (measured 31 Aug 2026, 15:37 UTC)
2,147
lifetime visits
64%
liked (7 πŸ‘ / 4 πŸ‘Ž)
15
favourites (7.0 per 1k visits)
25 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 15:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Chairman of masterminds
2,500 R$
Masterminds
500 R$
Vip
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

64706731 August 2026 β€” 67 % liked10 September 2026 β€” 70 % liked30 September 2026 β€” 64 % liked31 August 202630 September 2026
3 measurements spanning 30 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 63–71 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 15:3864-6
10 Sept 2026, 15:3870+3
31 Aug 2026, 15:3767first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.