+1 Speed Grapple Escape
A Roblox experience owned by swing and stuf.
ObbyENparkourspeedescape
+1 Speed Grapple Escape is an obby experience created on 2026-08-25. The game currently has 350 players online. It has accumulated 4,002,265 lifetime visits and 6,974 favorites. The like percentage stands at 48%. The description highlights mechanics involving speed increases and charms.
Description (written by the developer; not a statement by this register)
🪢 Welcome to +1 Speed Grapple Escape! 🪢 HOW TO PLAY: ⚡ Gain +1 Speed every time you move! Gain speed to get through stages 💪 Train your speed and unlock powerful CHARMS! 👥 Race against friends and other players. 🌍 Climb the leaderboards and become the FASTEST on the server! Are you worth of reaching the end? LIKE the game and join the GROUP for Rewards! 👍
Last updated by the developer 25 Oct 2026, 03:13 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 27 Oct 2026, 04:50 | 98 | -8 |
| 27 Oct 2026, 03:50 | 106 | -31 |
| 27 Oct 2026, 02:50 | 137 | -12 |
| 27 Oct 2026, 01:50 | 149 | -25 |
| 27 Oct 2026, 00:50 | 174 | -1 |
| 26 Oct 2026, 23:50 | 175 | -29 |
| 26 Oct 2026, 22:50 | 204 | -11 |
| 26 Oct 2026, 21:50 | 215 | -23 |
| 26 Oct 2026, 20:50 | 238 | -56 |
| 26 Oct 2026, 19:50 | 294 | -30 |
| 26 Oct 2026, 18:50 | 324 | -12 |
| 26 Oct 2026, 17:50 | 336 | +16 |
| 26 Oct 2026, 16:50 | 320 | +32 |
| 26 Oct 2026, 15:50 | 288 | -15 |
| 26 Oct 2026, 14:50 | 303 | -40 |
| 26 Oct 2026, 13:50 | 343 | +74 |
| 26 Oct 2026, 12:50 | 269 | -43 |
| 26 Oct 2026, 11:50 | 312 | +12 |
| 26 Oct 2026, 10:50 | 300 | +58 |
| 26 Oct 2026, 09:50 | 242 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 8 Nov 2026, 15:48 | 48 | no change |
| 29 Oct 2026, 15:47 | 48 | no change |
| 27 Oct 2026, 04:50 | 48 | no change |
| 27 Oct 2026, 03:50 | 48 | no change |
| 27 Oct 2026, 02:50 | 48 | no change |
| 27 Oct 2026, 01:50 | 48 | no change |
| 27 Oct 2026, 00:50 | 48 | +1 |
| 26 Oct 2026, 23:50 | 47 | no change |
| 26 Oct 2026, 22:50 | 47 | no change |
| 26 Oct 2026, 21:50 | 47 | no change |
| 26 Oct 2026, 20:50 | 47 | no change |
| 26 Oct 2026, 19:50 | 47 | no change |
| 26 Oct 2026, 18:50 | 47 | no change |
| 26 Oct 2026, 17:50 | 47 | no change |
| 26 Oct 2026, 16:50 | 47 | no change |
| 26 Oct 2026, 15:50 | 47 | no change |
| 26 Oct 2026, 14:50 | 47 | no change |
| 26 Oct 2026, 13:50 | 47 | no change |
| 26 Oct 2026, 12:50 | 47 | no change |
| 26 Oct 2026, 11:50 | 47 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.