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YOLO OBSTACLE [BETA]

YOLO OBSTACLE [BETA]

A Roblox experience owned by YOLO FAMS & COMMUNITY.

ObbyENobstacle courseclimbingco-op

Description (written by the developer; not a statement by this register)

WELCOME TO YOLO OBSTACLE 🦁 Embark on an unforgettable journey from basecamp to the summit through 15 thrilling checkpoints! With a perfectly balanced medium difficulty, this adventure is fun for beginners while still challenging experienced climbers. Gather your friends, conquer every obstacle, and create unforgettable memories together as you race toward the top! 🏔️ Conquer 25 Exciting Checkpoints 🧗 Fun and Challenging Obstacle Course 👥 Free Avatar — Express Your Style by using Balaper's Avatar! 🏆 Perfect for Exploration, Challenges, and Group Adventures!

Last updated by the developer 1 Sept 2026, 13:32 UTC.

0
playing (measured 1 Sept 2026, 17:31 UTC)
306
lifetime visits
100%
liked (21 👍 / 0 👎)
10
favourites (32.7 per 1k visits)
25 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 17:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

1001 September 2026 — 100 % liked12 September 2026 — 100 % liked22 September 2026 — 100 % liked4 October 2026 — 100 % liked1 September 20264 October 2026
4 measurements spanning 32 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 03:38100no change
22 Sept 2026, 07:07100no change
12 Sept 2026, 02:50100no change
1 Sept 2026, 20:52100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.