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Kangaroo Obby (13 STAGES + UPDATE)

Kangaroo Obby (13 STAGES + UPDATE)

A Roblox experience owned by BlockQuest Builders.

Description (written by the developer; not a statement by this register)

Welcome to Kangaroo Obby! 🦘 Hop, leap, and bounce your way through 13 action-packed stages! Master high-flying kangaroo jumps, climb the global leaderboards, or cause some absolute chaos with the exclusive Troll Panel! ✨ GAME FEATURES: 🦘 13 Unique Stages: Work your way through challenging obstacle courses built for big hops! 🌀 Troll Panel: Unlock epic troll powers to push, prank, and surprise your friends! 🏆 Global Leaderboards: Show off your speed and compete for the top spot! 👍 Like and Favorite the game for free in-game boosts! 🔔 Follow so you never miss new stages or troll features!

Last updated by the developer 31 Aug 2026, 13:33 UTC.

0
playing (measured 9 Sept 2026, 23:00 UTC)
663
lifetime visits
80%
liked (8 👍 / 2 👎)
8
favourites (12.1 per 1k visits)
25 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 23:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
500 R$
Hybrid coil
200 R$
Speed coil
85 R$
gravity coil
85 R$
Troll Glove
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

House? · secret31 · 0.00% win
Make it to the End · progression18 · 0.00% win
Hello, stranger! · welcome14 · 0.00% win
Koala · collection2 · 0.00% win
You met the owner · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.