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CATCH A GLITCH!

CATCH A GLITCH!

A Roblox experience owned by GlitchFoundry Studios.

SimulatorENcollectionstealthrebirth

Description (written by the developer; not a statement by this register)

🧪 CATCH A GLITCH! Glitches are escaping from the Reality Portal — catch them before someone else does! 🧬 Claim your own laboratory 👾 Catch Common, Rare, Epic, Legendary, Mythic & Secret Glitches 💾 Place Glitches in your lab and earn Data every second 🥷 Sneak into other labs and STEAL their Glitches 🏏 Chase thieves down with your Bat or Taser 🔒 Activate your lab security to protect your collection 🍀 Trigger server-wide Luck & Spawn Rate boosts ♻️ Rebirth for permanent Data multipliers 📖 Complete your Glitchdex and hunt the rarest creatures 🏆 Climb the global leaderboards Build the ultimate Glitch collection… but keep an eye on your lab — someone might already be stealing it. 👀

Last updated by the developer 3 Sept 2026, 21:11 UTC.

0
playing (measured 4 Sept 2026, 12:35 UTC)
659
lifetime visits
82%
liked (77 👍 / 17 👎)
65
favourites (98.6 per 1k visits)
25 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 12:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Sprint
300 R$
Taser
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8298905 September 2026 — 98 % liked15 September 2026 — 93 % liked26 September 2026 — 87 % liked6 October 2026 — 84 % liked16 October 2026 — 84 % liked26 October 2026 — 82 % liked5 September 202626 October 2026
6 measurements spanning 51 days, net -16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 05:2182-2
16 Oct 2026, 05:2184no change
6 Oct 2026, 05:2084-3
26 Sept 2026, 05:1987-6
15 Sept 2026, 11:0893-5
5 Sept 2026, 11:0398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.