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+1 Paper Plane Escape ✈️

+1 Paper Plane Escape ✈️

A Roblox experience owned by ast x dot.

ObbyENobstacle courseupgrade mechanicsleaderboards

Description (written by the developer; not a statement by this register)

✈️ Welcome to +1 Air Paper Plane Escape! ✈️ HOW TO PLAY: ⚡ Fly through the sky and use your paper plane to reach new platforms! 🌪️ Glide through the obstacle course and avoid falling! 📈 Upgrade your paper plane and unlock new abilities as you progress. 🏃 Race through challenging stages and avoid falling behind! 🌍 Climb the leaderboards and become the BEST paper plane pilot on the server. 🚀 Keep flying forward, but one wrong move could send you all the way back! 😱 Think you have what it takes to escape? LIKE the game and join the GROUP for Rewards! 👍

Last updated by the developer 19 Sept 2026, 19:41 UTC.

0
playing (measured 24 Sept 2026, 16:30 UTC)
35,534
lifetime visits
87%
liked (81 👍 / 12 👎)
118
favourites (3.3 per 1k visits)
25 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Sept 2026, 16:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ruby Trainer
999 R$
Blue Beam Plane
399 R$
Emerald Trainer
249 R$
5X Speed
99 R$
2X Wins
99 R$
Diamond Trainer
79 R$
4X Speed
79 R$
Fast Train [ OP ]
49 R$
Golden Trainer
24 R$
3X Speed
24 R$
2X Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

878887.525 September 2026 — 88 % liked5 October 2026 — 87 % liked25 September 20265 October 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 03:3487-1
25 Sept 2026, 03:3388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.