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Dead-Line

Dead-Line

A Roblox experience owned by Blocky Riders.

RacingENbike racingtrail trappingsurvival

Description (written by the developer; not a statement by this register)

❌ DON'T touch their Trail ❌ DON’T touch your OWN Trail ✅ Trap them with your Bike's Trail ✅ Last bike standing wins! 🏍️ Outmaneuver your opponents and trap them with your trail! 🏆 Unlock new bikes by surviving longer! 🏁

Last updated by the developer 13 Sept 2026, 04:31 UTC.

66
playing (measured 13 Sept 2026, 18:50 UTC)
69,583
lifetime visits
85%
liked (4,909 👍 / 896 👎)
6,239
favourites (89.7 per 1k visits)
25 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

66225145.513 Sept 2026, 11:45 — 115 players13 Sept 2026, 11:50 — 120 players13 Sept 2026, 12:50 — 105 players13 Sept 2026, 13:50 — 201 players13 Sept 2026, 14:50 — 149 players13 Sept 2026, 15:50 — 225 players13 Sept 2026, 16:50 — 194 players13 Sept 2026, 17:50 — 164 players13 Sept 2026, 18:50 — 66 players13 Sept 2026, 11:4513 Sept 2026, 18:50
9 measurements taken within a single day, net -49. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–249 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Sept 2026, 18:5066-98
13 Sept 2026, 17:50164-30
13 Sept 2026, 16:50194-31
13 Sept 2026, 15:50225+76
13 Sept 2026, 14:50149-52
13 Sept 2026, 13:50201+96
13 Sept 2026, 12:50105-15
13 Sept 2026, 11:50120+5
13 Sept 2026, 11:45115first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

67857613 September 2026 — 67 % liked13 September 2026 — 68 % liked13 September 2026 — 68 % liked13 September 2026 — 68 % liked13 September 2026 — 68 % liked13 September 2026 — 69 % liked13 September 2026 — 69 % liked13 September 2026 — 70 % liked24 September 2026 — 82 % liked4 October 2026 — 85 % liked14 October 2026 — 85 % liked24 October 2026 — 85 % liked3 November 2026 — 85 % liked13 November 2026 — 85 % liked13 September 202613 November 2026
14 measurements spanning 61 days, net +18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Nov 2026, 20:5185no change
3 Nov 2026, 20:0885no change
24 Oct 2026, 20:0685no change
14 Oct 2026, 19:5385no change
4 Oct 2026, 19:5285+3
24 Sept 2026, 19:5182+12
13 Sept 2026, 18:5070+1
13 Sept 2026, 17:5069no change
13 Sept 2026, 16:5069+1
13 Sept 2026, 15:5068no change
13 Sept 2026, 14:5068no change
13 Sept 2026, 13:5068no change
13 Sept 2026, 12:5068+1
13 Sept 2026, 11:5067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 October 2026
Roblox entity thumbnail
27 September 2026
Roblox entity thumbnail
13 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.