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+1 Roll to Break Walls

+1 Roll to Break Walls

A Roblox experience owned by ACCIDENTAL LOCK-IN.

ObbyENrolling mechanicwall breakingspeed progression

Description (written by the developer; not a statement by this register)

⚡ Welcome to +1 Roll to Break Walls ⚡ 💨 ROLL to gain Speed and level up! 💥 Smash through walls with your Rush! 🔵 Unlock powerful Rushes to gain Speed even faster! 🏁 Become the FASTEST and reach the strongest walls! 👍 LIKE + FAVORITE the game for updates! 👥 Join the GROUP for rewards! 🎮 Invite your friends and escape together!

Last updated by the developer 7 Sept 2026, 10:56 UTC.

0
playing (measured 7 Sept 2026, 20:02 UTC)
13,078
lifetime visits
81%
liked (17 👍 / 4 👎)
66
favourites (5.0 per 1k visits)
25 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

200x power dummy
2,499 R$
100x power dummy
1,500 R$
x400 rush
1,499 R$
x100 rush
699 R$
36x power dummy
399 R$
x48 rush
199 R$
crismon trail
160 R$
rainbow trail
104 R$
24x rush
79 R$
purple trail
64 R$
12x rush
49 R$
blue trail
40 R$
green trail
24 R$
red trail
16 R$
orange trail
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to +1 Speed Sonic Escape · welcome10,651 · 0.00% win
Finish tutorial · welcome6,430 · 0.00% win
Rebirth · progression2,171 · 0.00% win
Play 20 Mins · other1,010 · 0.00% win
Spent Robux · other43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.