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🏓 Amazing Tennis! [BETA]

🏓 Amazing Tennis! [BETA]

A Roblox experience owned by TAKEOVER: Tennis..

SportsENsportscompetitivepvp

Description (written by the developer; not a statement by this register)

Realistic skill-based Tennis/Padel game. 🎯 No abilities or P2W, pure skill 🏆 Play 1vs1 or 2vs2 💎 Earn gold and Ice by playing 🏓 More than 150 unique outfits and 150 rackets 👍👍 LIKE THE GAME, JOIN THE COMMUNITY, INVITE FRIENDS FOR REWARDS 👍👍 TAGS: Tennis, Padel, Sports, Competitive, Racquet, PVP, Tennis Game, Padel Game, Sport Simulator

Last updated by the developer 6 Sept 2026, 00:10 UTC.

6
playing (measured 6 Sept 2026, 17:48 UTC)
7,232
lifetime visits
52%
liked (12 👍 / 11 👎)
279
favourites (38.6 per 1k visits)
26 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 17:488first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Match Ice
499 R$
2x Cash
299 R$
2x XP
249 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · welcome7,939 · 0.00% win
First Win · progression6,296 · 0.00% win
Ready to GO! · welcome3,154 · 0.00% win
Master Serve · progression3,154 · 0.00% win
What's in the Box? · other2,473 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5256546 September 2026 — 56 % liked16 September 2026 — 52 % liked6 September 202616 September 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 17:4952-4
6 Sept 2026, 17:4956first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.