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+1 Ice Pickaxe Escape

+1 Ice Pickaxe Escape

A Roblox experience owned by Hood Luv Studios.

AdventureENice pickescapelevel progression

Description (written by the developer; not a statement by this register)

Welcome to +1 Ice Pick Swing Escape ⛏️ 1. Swing your Ice Pick to smash through Ice. 🧊🐟 2. Beat levels and earn Wins as you go higher and farther. 🏆 3. Unlock powerful Ice Picks for more Power. 💪 👍 LIKE the game and join the GROUP for Reward 🎁

Last updated by the developer 28 Aug 2026, 10:21 UTC.

8
playing (measured 29 Aug 2026, 14:00 UTC)
2,537
lifetime visits
85%
liked (28 👍 / 5 👎)
91
favourites (35.9 per 1k visits)
26 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 14:008first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x500 Power
1,600 R$
x400 Power
1,200 R$
x300 Power
800 R$
x200 Power
696 R$
x100 Power
560 R$
x75 Power
440 R$
5 Ice Pickaxes
400 R$
4 Ice Pickaxes
320 R$
Galaxy Ice Axe [+50 Power]
319 R$
3 Ice Pickaxes
240 R$
2 Ice Pickaxes
160 R$
Hacker Ice Axe [+30 Power]
159 R$
1 Ice Pickaxe
80 R$
Skip Spin
40 R$
Starter Pack
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 24 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

841009229 August 2026 — 100 % liked8 September 2026 — 87 % liked18 September 2026 — 84 % liked8 October 2026 — 85 % liked8529 August 20268 October 2026
4 measurements spanning 40 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 14:0385+1
18 Sept 2026, 14:0284-3
8 Sept 2026, 14:0187-13
29 Aug 2026, 14:01100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.