[UPD] Apex Evolution
A Roblox experience owned by pypy's.
SimulatorENevolutionsurvivalcreature-collecting
Description (written by the developer; not a statement by this register)
Welcome to Apex Evolution! 🦎 Start as a tiny prehistoric creature and evolve all the way to the top of the food chain! ⚔️ Hunt food, battle players and earn EXP to unlock new tiers! 🌋 Pick your start: Jungle, River, Swamp, Volcano or Canyon, each with its own animals! 🧬 Every animal has its own attacks, and the biggest ones unlock special moves! 👑 Become the APEX and survive with a bounty on your head! 🌑 Survive Blood Moons, meteor showers and giant Titan bosses! 📖 Collect every animal to complete your Morphdex!
Last updated by the developer 29 Oct 2026, 11:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Oct 2026, 12:15 | 11 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.