PLS INSTANT 💸
A Roblox experience owned by PLS INSTANT.
Social & hangoutENsocialgiftingeconomy
Description (written by the developer; not a statement by this register)
💸 PLS INSTANT is a game where you can raise Robux or donate Robux to others — and receive it INSTANTLY! ❓ How to Play: - Claim a booth 🎪 - Personalize your booth text 📝 - Receive Robux from other players 💰 - Donate Robux to other players 🎁 ⚡ What makes PLS INSTANT different: - Donations are gifted directly to your account by an official PLS INSTANT account using Roblox's gifting system. - That means ANYONE can donate — no Roblox Plus subscription required! ⚠️ Note: If you're under 18, incoming gifts may need parental approval before they arrive. 👍 Like, favorite & join the PLS INSTANT group for perks! https://www.roblox.com/communities/542215897
Last updated by the developer 30 Aug 2026, 07:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Aug 2026, 14:52 | 32 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 25 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 19 Oct 2026, 15:00 | 63 | -35 |
| 9 Sept 2026, 14:53 | 98 | -1 |
| 30 Aug 2026, 14:53 | 99 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.