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Larp and Flex Hangout

Larp and Flex Hangout

A Roblox experience owned by TLX Works.

Description (written by the developer; not a statement by this register)

A fun social hangout where you can chill with friends, meet new people, and flex your avatar, equipped Limiteds, and RAP! View player profiles, leave comments and reactions, claim and customize booths, tip other players, climb the leaderboards, and use fun avatar commands. You can also play obbies, chess, tic-tac-toe, sword fight, play music, and more! Commands: /Korblox /Headless Extra Commands: /fiery /frozen /poisoned /redhorns /bluehorns /blackhorns /violetvalk /extreme /voidstars /adurite ⭐ New features and updates coming soon! Tags: social hangout, voice chat, VC hangout, avatar hangout, flex game, limiteds, RAP, avatar value, outfit showcase, player profiles, donations, tip jar, leaderboards, claimable booths, LARP, roleplay, avatar commands, boombox, sword fighting, obbies, minigames, chess, piano, make friends

Last updated by the developer 30 Aug 2026, 22:22 UTC.

0
playing (measured 6 Sept 2026, 16:15 UTC)
379
lifetime visits
50%
liked (6 👍 / 6 👎)
3
favourites (7.9 per 1k visits)
27 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
10,000 R$
Extra Larp Commands
180 R$
BoomBox
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome146 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.