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[🌈] RAINBOW TREADMILL P2P FREE ADMIN PANEL❓

[🌈] RAINBOW TREADMILL P2P FREE ADMIN PANEL❓

A Roblox experience owned by LASST NIGHT SLEEP.

Last updated by the developer 27 Aug 2026, 15:29 UTC.

120
playing (measured 4 Sept 2026, 03:50 UTC)
145,200
lifetime visits
73%
liked (64 👍 / 24 👎)
243
favourites (1.7 per 1k visits)
27 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

100207153.53 Sept 2026, 06:22 — 131 players3 Sept 2026, 06:50 — 103 players3 Sept 2026, 07:50 — 100 players3 Sept 2026, 11:50 — 195 players3 Sept 2026, 12:50 — 200 players3 Sept 2026, 13:50 — 207 players3 Sept 2026, 14:50 — 196 players3 Sept 2026, 15:50 — 181 players3 Sept 2026, 16:50 — 159 players3 Sept 2026, 17:50 — 142 players3 Sept 2026, 18:50 — 162 players3 Sept 2026, 19:50 — 132 players3 Sept 2026, 20:50 — 146 players3 Sept 2026, 21:50 — 150 players3 Sept 2026, 22:50 — 135 players3 Sept 2026, 23:50 — 191 players4 Sept 2026, 00:50 — 149 players4 Sept 2026, 01:50 — 139 players4 Sept 2026, 02:50 — 136 players4 Sept 2026, 03:50 — 120 players1203 Sept 2026, 06:224 Sept 2026, 03:50
20 measurements taken within a single day, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–223 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 03:50120-16
4 Sept 2026, 02:50136-3
4 Sept 2026, 01:50139-10
4 Sept 2026, 00:50149-42
3 Sept 2026, 23:50191+56
3 Sept 2026, 22:50135-15
3 Sept 2026, 21:50150+4
3 Sept 2026, 20:50146+14
3 Sept 2026, 19:50132-30
3 Sept 2026, 18:50162+20
3 Sept 2026, 17:50142-17
3 Sept 2026, 16:50159-22
3 Sept 2026, 15:50181-15
3 Sept 2026, 14:50196-11
3 Sept 2026, 13:50207+7
3 Sept 2026, 12:50200+5
3 Sept 2026, 11:50195+95
3 Sept 2026, 07:50100-3
3 Sept 2026, 06:50103-28
3 Sept 2026, 06:22131first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet OP!!!! 1
199 R$
InfinityTrail 1
149 R$
AscendantTrail 1
99 R$
TranscendentTrail 1
96 R$
EternalTrail 1
85 R$
CelestialTrail 1
82 R$
DivineTrail 1
79 R$
GodlikeTrail 1
59 R$
SupernovaTrail 1
49 R$
VoidTrail 1
34 R$
CosmicTrail 1
32 R$
GalaxyTrail 1
29 R$
RainbowTrail 1
24 R$
RedTrail 1
19 R$
PurpleTrail 1
17 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697873.53 Sept 2026, 06:23 — 78 % liked3 Sept 2026, 06:50 — 78 % liked3 Sept 2026, 07:50 — 78 % liked3 Sept 2026, 11:50 — 70 % liked3 Sept 2026, 12:50 — 69 % liked3 Sept 2026, 13:50 — 69 % liked3 Sept 2026, 14:50 — 70 % liked3 Sept 2026, 15:50 — 70 % liked3 Sept 2026, 16:50 — 69 % liked3 Sept 2026, 17:50 — 70 % liked3 Sept 2026, 18:50 — 70 % liked3 Sept 2026, 19:50 — 70 % liked3 Sept 2026, 20:50 — 71 % liked3 Sept 2026, 21:50 — 71 % liked3 Sept 2026, 22:50 — 71 % liked3 Sept 2026, 23:50 — 72 % liked4 Sept 2026, 00:50 — 72 % liked4 Sept 2026, 01:50 — 72 % liked4 Sept 2026, 02:50 — 72 % liked4 Sept 2026, 03:50 — 73 % liked733 Sept 2026, 06:234 Sept 2026, 03:50
20 measurements taken within a single day, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:5073+1
4 Sept 2026, 02:5072no change
4 Sept 2026, 01:5072no change
4 Sept 2026, 00:5072no change
3 Sept 2026, 23:5072+1
3 Sept 2026, 22:5071no change
3 Sept 2026, 21:5071no change
3 Sept 2026, 20:5071+1
3 Sept 2026, 19:5070no change
3 Sept 2026, 18:5070no change
3 Sept 2026, 17:5070+1
3 Sept 2026, 16:5069-1
3 Sept 2026, 15:5070no change
3 Sept 2026, 14:5070+1
3 Sept 2026, 13:5069no change
3 Sept 2026, 12:5069-1
3 Sept 2026, 11:5070-8
3 Sept 2026, 07:5078no change
3 Sept 2026, 06:5078no change
3 Sept 2026, 06:2378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.