Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Don't Pop the Balloon

Don't Pop the Balloon

A Roblox experience owned by Party party game.

MinigamesENballoonpunishmentcombat

Description (written by the developer; not a statement by this register)

🎈 Welcome to Don't Pop the Balloon! 🔽 Charge up and damage the balloon! 💥 When its HP hits 0... BOOM! 😈 Pop it and face the punishment! 💵 Win to earn cash and unlock new weapons & punishments! ⭐ Like & favorite to support us!

Last updated by the developer 9 Sept 2026, 07:02 UTC.

22
playing (measured 13 Sept 2026, 06:50 UTC)
247,666
lifetime visits
78%
liked (338 👍 / 95 👎)
1,597
favourites (6.4 per 1k visits)
28 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2235018612 Sept 2026, 17:22 — 245 players12 Sept 2026, 17:50 — 216 players12 Sept 2026, 18:50 — 245 players12 Sept 2026, 19:50 — 259 players12 Sept 2026, 20:50 — 268 players12 Sept 2026, 21:50 — 189 players12 Sept 2026, 22:50 — 153 players12 Sept 2026, 23:50 — 189 players13 Sept 2026, 00:50 — 239 players13 Sept 2026, 01:50 — 289 players13 Sept 2026, 02:50 — 211 players13 Sept 2026, 03:50 — 350 players13 Sept 2026, 04:50 — 216 players13 Sept 2026, 05:50 — 273 players13 Sept 2026, 06:50 — 22 players12 Sept 2026, 17:2213 Sept 2026, 06:50
15 measurements taken within a single day, net -223. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Sept 2026, 06:5022-251
13 Sept 2026, 05:50273+57
13 Sept 2026, 04:50216-134
13 Sept 2026, 03:50350+139
13 Sept 2026, 02:50211-78
13 Sept 2026, 01:50289+50
13 Sept 2026, 00:50239+50
12 Sept 2026, 23:50189+36
12 Sept 2026, 22:50153-36
12 Sept 2026, 21:50189-79
12 Sept 2026, 20:50268+9
12 Sept 2026, 19:50259+14
12 Sept 2026, 18:50245+29
12 Sept 2026, 17:50216-29
12 Sept 2026, 17:22245first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

×2 Cash
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 26 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697873.512 September 2026 — 70 % liked12 September 2026 — 70 % liked12 September 2026 — 69 % liked12 September 2026 — 69 % liked12 September 2026 — 70 % liked12 September 2026 — 71 % liked12 September 2026 — 71 % liked12 September 2026 — 71 % liked13 September 2026 — 71 % liked13 September 2026 — 72 % liked13 September 2026 — 72 % liked13 September 2026 — 72 % liked13 September 2026 — 73 % liked13 September 2026 — 73 % liked13 September 2026 — 73 % liked22 September 2026 — 78 % liked2 October 2026 — 78 % liked12 September 20262 October 2026
17 measurements spanning 20 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 19:4678no change
22 Sept 2026, 19:3378+5
13 Sept 2026, 06:5073no change
13 Sept 2026, 05:5073no change
13 Sept 2026, 04:5073+1
13 Sept 2026, 03:5072no change
13 Sept 2026, 02:5072no change
13 Sept 2026, 01:5072+1
13 Sept 2026, 00:5071no change
12 Sept 2026, 23:5071no change
12 Sept 2026, 22:5071no change
12 Sept 2026, 21:5071+1
12 Sept 2026, 20:5070+1
12 Sept 2026, 19:5069no change
12 Sept 2026, 18:5069-1
12 Sept 2026, 17:5070no change
12 Sept 2026, 17:3570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.