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[RELEASE] Offroad Mudding 🚜

[RELEASE] Offroad Mudding 🚜

A Roblox experience owned by like development.

SimulatorENoff-road simulationvehicle physicsroleplay

Description (written by the developer; not a statement by this register)

🚨 UPDATE: - RELEASE - 6 Trailer - 11 Trucks - Advanced Trailer System - Whitelists - Advanced Customization - Dynamic Truck Attachments WELCOME TO OFFROAD MUDDING A map built for the off road. Pickup trucks, semis, muscle cars, ATVs, tractors, boats and trailers, all running real mud physics that punish bad driving. 🏕️ THINGS TO DO Run the mud pits with friends Haul cargo with gooseneck and hauler trailers Fuel up, set up camp, light a fire, turn on the radio Cruise the trails and climb the mountains And most importantly; roleplay Built on depth over quantity. Every update comes from your suggestions. 👍 Like and ⭐ favorite the game Tags: mudding, off road, trucks, mud, towing, trailers, ATV, 4x4, mud bogging, roleplay

Last updated by the developer 7 Sept 2026, 22:05 UTC.

12
playing (measured 9 Sept 2026, 11:51 UTC)
4,605
lifetime visits
87%
liked (4,020 👍 / 603 👎)
14,951
favourites (3246.7 per 1k visits)
28 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 11:519first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

JDM Cars
399 R$
US Sport Cars
399 R$
Any Slot Spawner
390 R$
Spawn 5 Vehicles
390 R$
Luxury House
299 R$
Spawn 5 Trailers
290 R$
Anywhere Trailer Spawning
280 R$
Radio
199 R$
Mobile Customization
79 R$
Underglow Customization
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed all Quests · progression15,860 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 21 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

879289.59 September 2026 — 92 % liked19 September 2026 — 87 % liked29 September 2026 — 87 % liked9 October 2026 — 87 % liked19 October 2026 — 87 % liked9 September 202619 October 2026
5 measurements spanning 40 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 11:5287no change
9 Oct 2026, 11:5187no change
29 Sept 2026, 11:5187no change
19 Sept 2026, 11:5187-5
9 Sept 2026, 11:5192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
21 October 2026
Roblox entity thumbnail
7 October 2026
Roblox entity thumbnail
23 September 2026
Roblox entity thumbnail
16 September 2026
Roblox entity thumbnail
9 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.