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Friend me

Friend me

A Roblox experience owned by VibeLink.

Last updated by the developer 30 Aug 2026, 14:22 UTC.

0
playing (measured 7 Sept 2026, 21:15 UTC)
5,322
lifetime visits
68%
liked (67 👍 / 31 👎)
61
favourites (11.5 per 1k visits)
28 August 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 21:150first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

677068.57 September 2026 — 70 % liked17 September 2026 — 67 % liked27 September 2026 — 68 % liked7 October 2026 — 68 % liked687 September 20267 October 2026
4 measurements spanning 30 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 21:1768no change
27 Sept 2026, 21:1668+1
17 Sept 2026, 21:1667-3
7 Sept 2026, 21:1570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.