+1 Break Wall For Loot
A Roblox experience owned by LONE SIGIL.
SimulatorENminingdestructionprogression
Description (written by the developer; not a statement by this register)
🧱 BREAK WALLS. FIND RARE ORE. GET STRONGER. 💪 Carve your own tunnel through massive walls and uncover valuable ore hidden inside. The deeper you go, the rarer the loot becomes. 1. Build your Power ⚡ 2. Smash through fully destructible walls 💥 3. Discover rare and valuable ore 💎 4. Fill your backpack and sell your best finds 🎒 5. Upgrade your pickaxe, speed, backpack, and Aura ⛏️ 6. Rebirth for permanent Power and Money boosts 🔄 Every wall is yours. Every tunnel is different. How deep can you break? 🏆
Last updated by the developer 7 Sept 2026, 18:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 8 Sept 2026, 10:00 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Sept 2026, 10:02 | 79 | +8 |
| 18 Sept 2026, 10:01 | 71 | -11 |
| 8 Sept 2026, 10:00 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.