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BSS 1:1: Remastered

BSS 1:1: Remastered

A Roblox experience owned by bees & friendship.

SimulatorENBee Swarm Simulatorfan-madeprogression RPG

Description (written by the developer; not a statement by this register)

BSS 1:1: Remastered is a Bee Swarm Simulator fan-made game with Rebirths, expanded progression, and new endgame systems. Rebirth System: Features 50 unique Rebirth levels. Rebirthing subtracts from your current Honey in exchange for powerful permanent buffs, Loot Multipliers, and milestone rewards. Even Rebirths grant Bee Ability Rate, while odd Rebirths grant Instant Conversion. At 5 Rebirths, the Rebirth Tree unlocks in the 30 Bee Zone. Complete its quests to earn upgrades and build out your progression. At 10 Rebirths, you unlock a third Supreme Star Amulet passive. SSA Locking also lets you keep the stats and passives you want while rerolling. You can permanently unlock bees, export your hive as a shareable code, and import other players' hive builds once you have unlocked the required bees.

Last updated by the developer 4 Sept 2026, 02:35 UTC.

75
playing (measured 4 Sept 2026, 11:18 UTC)
7,538
lifetime visits
91%
liked (508 👍 / 51 👎)
2,248
favourites (298.2 per 1k visits)
28 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 11:1874first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x1.5 Digital Bee Dupe Chance
99 R$
x2 Item Loot
99 R$
x1.5 Bee Ability Rate
69 R$
-50% Monster Respawn Time
49 R$
Petal Magnet
49 R$
x2 Planter Growth Rate
39 R$
Half Item Cooldown
9 R$
Permanent Wealth Clock
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

899491.54 September 2026 — 94 % liked14 September 2026 — 89 % liked25 September 2026 — 90 % liked5 October 2026 — 91 % liked15 October 2026 — 91 % liked25 October 2026 — 91 % liked914 September 202625 October 2026
6 measurements spanning 51 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 11:5391no change
15 Oct 2026, 11:5191no change
5 Oct 2026, 11:5091+1
25 Sept 2026, 11:5090+1
14 Sept 2026, 23:0889-5
4 Sept 2026, 23:0094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

bss-1-1.fandom.com7 active editors · 1,258 edits
175 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.