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Steal & Stack

Steal & Stack

A Roblox experience owned by ThinkBloxPH.

Description (written by the developer; not a statement by this register)

💰 STEAL & STACK 💰 🏃 TRAIN. GET FASTER. STEAL BETTER LOOT. 🏠 Raid houses and grab mysterious boxes 📦 You can see the rarity… but what’s inside? ⚡ Train on your treadmill to increase your Speed 🔧 Upgrade your treadmill to train even faster 💎 Get faster and discover what waits in richer houses 😈 Watch out — other players want your box too 🎁 Bring your loot home, open it, and grow your collection 💵 Build a collection that grows your fortune 👑 Get faster. Get richer. Fight your way to TOP 1 ⚡ SPEED IS EVERYTHING. 📦 STEAL. RUN. OPEN. STACK. ⭐ Favorite for future updates! 👍 Like for more houses, loot, upgrades & surprises!

Last updated by the developer 8 Sept 2026, 13:58 UTC.

0
playing (measured 8 Sept 2026, 23:16 UTC)
345
lifetime visits
24%
liked (9 👍 / 29 👎)
50
favourites (144.9 per 1k visits)
28 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 23:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

256X TREADMILL SPEED
699 R$
128X TREADMILL SPEED
449 R$
64X TREADMILL SPEED
299 R$
32X TREADMILL SPEED
199 R$
16X TREADMILL SPEED
129 R$
8X TREADMILL SPEED
79 R$
4X TREADMILL SPEED
49 R$
2X TREADMILL SPEED
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

24604211 September 2026 — 60 % liked21 September 2026 — 27 % liked2 October 2026 — 24 % liked11 September 20262 October 2026
3 measurements spanning 21 days, net -36. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 19–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 06:0524-3
21 Sept 2026, 19:3327-33
11 Sept 2026, 16:3860first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.