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Murder Mystery: The Locust

Murder Mystery: The Locust

A Roblox experience owned by Amadeus Projects.

HorrorENhorrorescapesurvival

Description (written by the developer; not a statement by this register)

Welcome to Murder Mystery: The Locust! You've found yourself trapped deep inside the Locust's nest Can you outsmart the danger and find a way to escape? Join our Group!

Last updated by the developer 15 Sept 2026, 06:38 UTC.

95
playing (measured 17 Sept 2026, 04:50 UTC)
358,460
lifetime visits
70%
liked (346 👍 / 147 👎)
64,967
favourites (181.2 per 1k visits)
29 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9571140312 September 202617 September 2026
125 measurements spanning 5 days, net -303. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 3–803 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 125
Measured (UTC)PlayersChange
17 Sept 2026, 04:5095-10
17 Sept 2026, 03:50105-32
17 Sept 2026, 02:50137-40
17 Sept 2026, 01:50177-26
17 Sept 2026, 00:50203-42
16 Sept 2026, 23:50245-7
16 Sept 2026, 22:50252+10
16 Sept 2026, 21:50242+76
16 Sept 2026, 20:50166-6
16 Sept 2026, 19:50172-22
16 Sept 2026, 18:50194+29
16 Sept 2026, 17:50165-3
16 Sept 2026, 16:50168-22
16 Sept 2026, 15:50190-55
16 Sept 2026, 14:50245+48
16 Sept 2026, 13:50197-10
16 Sept 2026, 12:50207+22
16 Sept 2026, 11:50185no change
16 Sept 2026, 10:50185+19
16 Sept 2026, 09:50166first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 0

Descriptors: Fear (Repeated/Mild), Violence (Repeated/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

VIP
399 R$
2X Locust Chance
399 R$
X2 Coins
299 R$
Speed Boost [SPRINTING]
249 R$
Invisibility
249 R$
Swap Ability
169 R$
X3 Votes
99 R$
Slippery Path Ability
99 R$
Dash Ability
49 R$
Push
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome591,637 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6573697012 September 202611 November 2026
131 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 131
Measured (UTC)% likedChange
11 Nov 2026, 01:3070no change
1 Nov 2026, 01:3070no change
22 Oct 2026, 01:3070-1
12 Oct 2026, 01:2371-1
2 Oct 2026, 01:2272+2
22 Sept 2026, 01:2270+1
17 Sept 2026, 04:5069no change
17 Sept 2026, 03:5069no change
17 Sept 2026, 02:5069no change
17 Sept 2026, 01:5069no change
17 Sept 2026, 00:5069no change
16 Sept 2026, 23:5069no change
16 Sept 2026, 22:5069no change
16 Sept 2026, 21:5069no change
16 Sept 2026, 20:5069no change
16 Sept 2026, 19:5069no change
16 Sept 2026, 18:5069no change
16 Sept 2026, 17:5069no change
16 Sept 2026, 16:5069-1
16 Sept 2026, 15:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
19 September 2026
Roblox entity thumbnail
12 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.