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[BOILED ONE] The Locust of MM2

[BOILED ONE] The Locust of MM2

A Roblox experience owned by MM2 of The.

[BOILED ONE] The Locust of MM2 is a Roblox experience created on 2026-08-30. It has accumulated 2,430,674 lifetime visits and currently has 2,712 players. The experience holds 9,186 favorites and maintains an 88% like percentage. No specific genre is assigned.

Description (written by the developer; not a statement by this register)

Welcome to The Locust of MM2 ⭐ The Locust has taken over… and nobody is safe. 👀 You've found yourself trapped deep inside the Locust's nest Can you outsmart the danger and find a way to escape?

Last updated by the developer 9 Sept 2026, 13:47 UTC.

5,129
playing (measured 11 Sept 2026, 05:50 UTC)
6,449,864
lifetime visits
85%
liked (3,765 👍 / 662 👎)
9,186
favourites (1.4 per 1k visits)
30 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,32713,8528,089.55,1297 September 202611 September 2026
93 measurements spanning 4 days, net +2,525. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 598–15,581 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 93
Measured (UTC)PlayersChange
11 Sept 2026, 05:505,129-1,104
11 Sept 2026, 04:506,233-2,054
11 Sept 2026, 03:508,287-2,531
11 Sept 2026, 02:5010,818-2,046
11 Sept 2026, 01:5012,864-979
11 Sept 2026, 00:5013,843-9
10 Sept 2026, 23:5013,852+1,686
10 Sept 2026, 22:5012,166+1,042
10 Sept 2026, 21:5011,124+587
10 Sept 2026, 20:5010,537+1,068
10 Sept 2026, 19:509,469+340
10 Sept 2026, 18:509,129-172
10 Sept 2026, 17:509,301+1,430
10 Sept 2026, 16:507,871+313
10 Sept 2026, 15:507,558+517
10 Sept 2026, 14:507,041+56
10 Sept 2026, 13:506,985+976
10 Sept 2026, 12:506,009+986
10 Sept 2026, 11:505,023+641
10 Sept 2026, 10:504,382first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#11 Up & coming#69 Top trending

Growth

82516.5116 September 202611 September 2026
119 measurements spanning 5 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 5–28 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 119
Measured (UTC)Rank on Up & comingChange
11 Sept 2026, 05:2511no change
11 Sept 2026, 04:2511no change
11 Sept 2026, 03:2511no change
11 Sept 2026, 02:2511no change
11 Sept 2026, 01:2511no change
11 Sept 2026, 00:2511no change
10 Sept 2026, 23:2511no change
10 Sept 2026, 22:2511no change
10 Sept 2026, 21:2511+1
10 Sept 2026, 20:2510no change
10 Sept 2026, 19:2510no change
10 Sept 2026, 18:2510no change
10 Sept 2026, 17:2510no change
10 Sept 2026, 16:2510no change
10 Sept 2026, 15:2510no change
10 Sept 2026, 14:2510no change
10 Sept 2026, 13:2510no change
10 Sept 2026, 12:2510no change
10 Sept 2026, 11:2510no change
10 Sept 2026, 10:2510first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

[OP] Nightmare Bundle
799 R$
The Nightmare
399 R$
Boiled One Skin
399 R$
Elite
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

858886.57 September 202611 September 2026
92 measurements spanning 4 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 92
Measured (UTC)% likedChange
11 Sept 2026, 05:5085no change
11 Sept 2026, 04:5085no change
11 Sept 2026, 03:5085no change
11 Sept 2026, 02:5085no change
11 Sept 2026, 01:5085no change
11 Sept 2026, 00:5085no change
10 Sept 2026, 23:5085no change
10 Sept 2026, 22:5085no change
10 Sept 2026, 21:5085no change
10 Sept 2026, 20:5085no change
10 Sept 2026, 19:5085-1
10 Sept 2026, 18:5086no change
10 Sept 2026, 17:5086no change
10 Sept 2026, 16:5086no change
10 Sept 2026, 15:5086no change
10 Sept 2026, 14:5086no change
10 Sept 2026, 13:5086no change
10 Sept 2026, 12:5086no change
10 Sept 2026, 11:5086no change
10 Sept 2026, 10:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.