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(EARLY TESTING) Quad Life!

(EARLY TESTING) Quad Life!

A Roblox experience owned by Dravix Studios.

RacingENATVdrivingstunts

Description (written by the developer; not a statement by this register)

🏁 CONQUER THE STREETS! | Quad Life Jump onto your ATV and take on the streets! Explore a detailed city, push your quad to the limit, pull off wheelies, and enjoy an immersive driving experience with realistic handling and physics. 🚀 WHAT'S INSIDE 🛞 Detailed & Powerful Quad Bikes 🏙️ Large City to Explore 💨 Realistic Acceleration & Handling 🤙 Wheelies, Tricks & Stunts 👁️ Immersive First-Person Mode 🪖 Helmets & Custom Gear 🌄 Roads, Off-Road Areas & Hidden Spots 🔧 More Bikes & Features Coming Soon Whether you're cruising around the city, hitting jumps, practicing wheelies, or simply exploring the map, there's always something to do. ⚠️ BETA BUILD: This game is currently being developed, so you may encounter bugs, missing content, or changes as new updates are released. ⭐ Enjoying the game? Leave a Like and Favorite to support development!

Last updated by the developer 13 Sept 2026, 18:54 UTC.

0
playing (measured 14 Sept 2026, 04:30 UTC)
1,514
lifetime visits
75%
liked (210 👍 / 71 👎)
850
favourites (561.4 per 1k visits)
30 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 04:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
2X CASH
199 R$
Performance Tuning
199 R$
2x Delivery Cash
99 R$
Helmets
99 R$
Mobile Customization
79 R$
Underglow
79 R$
StarterPack
79 R$
Rainbow Smoke
49 R$
Freecam
39 R$
Rainbow Numberplate
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

758680.514 September 2026 — 86 % liked26 September 2026 — 79 % liked6 October 2026 — 76 % liked16 October 2026 — 76 % liked26 October 2026 — 75 % liked14 September 202626 October 2026
5 measurements spanning 41 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 00:5175-1
16 Oct 2026, 00:4776no change
6 Oct 2026, 00:4676-3
26 Sept 2026, 00:4579-7
14 Sept 2026, 15:1886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.