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Risk it!

Risk it!

A Roblox experience owned by RiskTakers!.

SimulatorENfishingrisk/reward mechanicidle/tycoon elements

Description (written by the developer; not a statement by this register)

Welcome to Risk it! How to Play: 🎣 Reel in items from the water! 💰 Keep your catch—or Risk It for something more valuable! 🔥 Survive each risk to build your streak and chase bigger rewards! ⚠️ Every risk gets harder. If your line snaps, you lose your item! 🚀 Sell your finds, upgrade your rods, and expand your plot! 📱 Play on Mobile, Tablet and PC! Will you keep it… or Risk it?

Last updated by the developer 17 Sept 2026, 06:30 UTC.

10
playing (measured 19 Sept 2026, 01:15 UTC)
4,968
lifetime visits
72%
liked (31 👍 / 12 👎)
45
favourites (9.1 per 1k visits)
30 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Sept 2026, 01:1510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Cash!
599 R$
VIP
349 R$
2X Luck!
199 R$
Auto Clicker
149 R$
2X Walkspeed!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

68747119 September 2026 — 68 % liked29 September 2026 — 74 % liked9 October 2026 — 72 % liked7219 September 20269 October 2026
3 measurements spanning 20 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 01:1772-2
29 Sept 2026, 01:1774+6
19 Sept 2026, 01:1668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.