[W3🌊] +1 Eat Per Click
A Roblox experience owned by 3 AM Munchies.
SimulatorENincrementalfood thememultiplier mechanics
Description (written by the developer; not a statement by this register)
🍔 Welcome to +1 Eat Per Click! 🍕 Eat Foods to gain Hunger! 💥 Devour Objects and destroy everything in your path! ✨ Equip Trails and Condiments for Insane Multipliers 🗺️ Discover and unlock new Areas! 🏆 Earn Wins and buy better Foods! 🍳 AFK at Tables to build up even more Hunger! 👑 Become the HUNGRIEST player in the game! 👍 Like & Favorite if you’re enjoying the game!
Last updated by the developer 26 Sept 2026, 21:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 27 Sept 2026, 15:01 | 13 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 11 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 17 Oct 2026, 15:02 | 77 | -2 |
| 7 Oct 2026, 15:01 | 79 | +1 |
| 27 Sept 2026, 15:01 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.